| Name |
The Port of Parva
|
| Historical Theme |
17th Century Spanish Port
|
| Races |
Human, Half-elf
|
| Religion |
Damhair, Soirin, Thorian
|
| Game Notes |
The Port of Parva is located to the south of the Estergrym Mountains on the
Northeastern edge of the HavenWood forest. The town is very dirty and its
inhabitants often reflect this. They are known to be very brutish and rude and
have little respect for much of anything. They are typically of the criminal
element, and as such they make visitors to the city very weary of their belongings.
The exceptions to this rule are usually found among the Damhair followers, who are
more concerned with the nature of the Ocean and the Drowned God's mood.
|
| Game History |
Parva has a history for being a very lawless town. The very nature of the city is that
of refuge and often times criminals in other parts of the world will flee to Parva in
an attempt to blend in with the criminal population. With Parva being a melting pot of
lawlessness and booze, there isn't much of a standing town guard and anyone can walk
in and meld into the population.
|
| Classes |
Acrobat, Bard, Cleric (Damhair), Priest (Soirin), Priest (Thorian), Fighter, Necromancer, Ranger, Rogue, Sailor
|